Module GdkEvent.Button

module Button: sig .. end

type types = [ `BUTTON_PRESS | `BUTTON_RELEASE | `THREE_BUTTON_PRESS | `TWO_BUTTON_PRESS ] 
type t = types Gdk.event 
val cast : GdkEvent.any -> t
val time : [< GdkEvent.timed ] Gdk.event -> int32
val x : t -> float
val y : t -> float
val axes : t -> (float * float) option
val state : t -> int
val button : t -> int
val device : t -> Gdk.device
val x_root : t -> float
val y_root : t -> float
val set_type : t -> [< types ] -> unit
val set_button : t -> int -> unit